Golaem Crowd 6.3.3 | 92.0 mb
Golaem releases Golaem Crowd 6.3.3, is a crowd creation tool for Autodesk Maya, and it manages everything from making, animating and simulating a crowd, to rendering.

GOLAEM 6.3.3 (2018/08/07)

IMPROVEMENTS
- Golaem Attributes can now be exported in Simulation Caches and used as Shader Attributes
- Added Ground Cell and a Perching Cell options in the Visual Feedback Tool
- Improved one frame lag in the Expression Trigger
- New deformable attribute on the PolygonZone Trigger
- New Ground Is Deformable attribute in the Terrain Locator (beta)
- New Allow Collision At Start in the GoTo Behavior
- Floor and ceil operator in the Ramp Node
BUG FIXES
- Fixed motion blur when an Entity is killed in the Layout Tool
- Fixed a crash when using PerchOn and Pinning Behaviors
- Fixed a crash when using a non existing PPAttribute in the Channel Operator Behavior
- Fixed duplicating several times a wide range of Entities with the Layout Tool
- Fixed target randomization when the NavMesh is dynamic in the GoTo Behavior
- Fixed Boid Max Speed not properly taken into account in the Flock Behavior
- Fixed perching used with high speed boids in the PerchOn Behavior
- Fixed Social Force Avoidance in the Navigation Behavior
- Fixed ground adaptation with deformed meshes
- Fixed Footprint count in the Motion Clip Node
- Fixed crowd units in the Golaem For Max plugin
REFACTORING
- Population Tool and Paint Tool are now available with a Layout License
SUPPORTED RENDERING ENGINES
- Mtoa 3.0, 2.X
- V-Ray For Maya 3.6X
- V-Ray For 3ds Max 3.60.XX
- Renderman Studio 21.5-7
- Mental Ray 3.13.X
- Redshift 2.5.64-71
- 3Delight Studio Pro 11.0.XX & 12.X
- Guerilla Render 1.4.4
- Katana 2.5 and 2.6 from KtoA 1.1.5.1, 2.0.4 and RfK 21.6
Also supported (but must be manually installed):
- Mtoa 1.4.X
- Redshift 2.0.91-93

About Golaem Crowd. Golaem Crowd is an artist friendly crowd simulation tool for Maya used in production by a long and growing list of visual effect studios. With Golaem it's easy to create diversity and apply behaviors to create natural looking crowds in a shorter time than has traditionally been possible. This introduction course assumes no previous knowledge of Golaem Crowd, but covers all aspects of the software and is based on direct production experience, so even existing users should find something new to learn.

About Golaem. Golaem develops artist-friendly tools to animate digital characters. Integrated in Autodesk Maya, Golaem makes it fast and affordable to populate worlds with directable digital characters, from a few to thousands. Artists from all over the globe use Golaem to bring life to commercials, episodic productions, feature films and games.

Product: Golaem Crowd
Version: 6.3.3
Supported Architectures: x64
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Code:
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Language: english
System Requirements: PC
Supported Operating Systems: Windows 7even or newer
Software Prerequisites: Autodesk Maya 2016-2018
Size: 92.0 mb

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